@Ender, post #5
@lekarz_med, post #7
@waldiamiga, post #10
będzie dostosowana do możliwości nowego sprzętu.
@michal_zukowski, post #13
Info to the demos:
don't expect anything bug-free or even final! The code is neither optimized nor complete nor anything yet. And there are placeholders too (for example the explosions of Wings Battlefield).
Of course: I paused working on it for now and will only continue if / when there are enough pre-orders, otherwise the project will be canceled.
So the demos are a snap-shot of the current state of development.
It's about one thing: to show you that it's on a good way and to give you the opportunity to check out if and how it works on your system. It is to be expected that performance and quality will both be higher in the final version (for example regarding performance: the demo doesnt use texture-compression, the models aren't optimized yet, etc.; and for example regarding quality: no volumetric shadows yet, placeholders, missing parts, etc.).
for MorphOS, AROS x86, Amiga OS4 Warp3D, Amiga OS4 RadeonHD Compositing
@waldiamiga, post #18