void InsertElements(struct ObjApp * obj) { char *elements[] = {"\33bAmiga\33n", "Atari", "C64", "SGI", "Sun", "pecet", NULL}; DoMethod (obj->Listview, MUIM_List_Insert, elements, -1, MUIV_List_Insert_Bottom); DoMethod (obj->Listview, MUIM_List_InsertSingle, "ENIAC", MUIV_List_Insert_Bottom); return; }
void InsertElements (void) { struct Towar amigi = {"Amiga 1200", 0}; struct Towar hardware[] = {"BVision", 4, "BlizzardPPC", 12, "mousepady", 234}; struct Towar *hard[] = {&hardware[0], &hardware[1], &hardware[2], NULL}; DoMethod (Listview, MUIM_List_Insert, hard, -1, MUIV_List_Insert_Top); DoMethod (Listview, MUIM_List_Sort); /* sortujë listë */ DoMethod (Listview, MUIM_List_InsertSingle, &amigi, MUIV_List_Insert_Sorted); return; }
object->Listview = ListObject, MUIA_Frame, MUIV_Frame_InputList, MUIA_List_Format, (long)"BAR MAXWIDTH=100,PREPARSE=\33r", MUIA_List_Active, MUIV_List_Active_Top, End; object->Listview = ListviewObject, MUIA_HelpNode, "Listview", MUIA_Listview_DoubleClick, TRUE, MUIA_Listview_List, object->Listview, End;
@Krashan, post #2