"The sound's awful" - Jonathan Nash, 1994
@Bociek78, post #2
@mailman, post #5
@mailman, post #5
@Orintroper, post #8
We used extra halfbrite mode and changed the first 15 colours (after the background colour) on every scanline. We then had 8 colours that were fixed for all screens as the main character used these. The other 8 colours changed per background and were used for both the background and sprites.
So you could have up to 256 colours, but it was tricky at times as sprites were limited depending if they needed to move vertically. If so then they could only use the last 16 colours.
@docent, post #15