@waldiamiga, post #1233
@recedent, post #1234
@TechNineWonder, post #1237
@pisklak, post #1238
@TechNineWonder, post #1242
Display options =============== The following options configure the emulation of native Amiga screenmodes (displays generated by the built-in Amiga chipset - not of display generated by Picasso96). Todo: need some general blurb about how Amiga screens are output, resolution, etc. gfx_framerate=<n> (default=1) Specifies the rate at which display frames are rendered when emulating graphics output from the Amiga chipset. <n> can be a number between 1 and 20, where 1 means that every display frame is rendered and 20 means only 1 in every 20 frames is rendered. Increasing <n> increases the speed of emulation (there's less work to do), but decreases the quality of the display output. For example, when emulating a PAL display (50 Hz), for full-quality output (gfx_framerate=1), E-UAE must update its display 50 times a second. Setting gfx_framerate=4 will cause E-UAE to draw only 1 frame in 4 and thus its display will updated only 12.5 times a second. gfx_width_windowed=<n> (default=720) gfx_height_windowed=<n> (default=568) gfx_width_fullscreen=<n> (default=800) gfx_height_fullscreen=<n> (defaullt=600) Specify the dimensions of the E-UAE display for graphical output from the Amiga chipset. Ideally, the gfx_*_windowed options should specify the dimensions when E-UAE is running in a window on your desktop and the gfx_*_fullscreen options will apply when running full-screen. However, this is not supported yet, and E-UAE will use the gfx_*_windowed dimensions in both windowed and full-screen modes. To emulate a high-resolution, fully overscanned PAL screen - either non-interlaced with line-doubling, or interlaced - you need to use a display of at least 720 by 568 pixels. If you specify a smaller size, E-UAE's display will be clipped to fit (and you can use the gfx_center_* options - see below - to centre the clipped region of the display). Similarly, to fully display an over-scanned lo-res PAL screen, you need a display of 360 by 284 pixels. gfx_width=<n> gfx_height=<n> These option are for backwards-compatibility and have been superceded by the gfx_*_windowed and gfx_*_fullscreen options above. gfx_fullscreen_amiga=<bool> (default=false) E-UAE will open it's display for Amiga screens in full-screen mode by default - not as a window on the desktop. This option is not supported on all platforms. gfx_lores=<boolean> (default=false) Determines the fundamental horizontal resolution of output. If true, then E-UAE will emulate a low-resolution output; high-res Amiga screens will have their horizontal resolution halved (only every other horizontal pixel will be drawn). If false, E-UAE will emulate a high-resolution output; low-resolution Amiga screens will have their horizontal resolution doubled. Most classic games employ low-resolution screens; Workbench uses a high-resolution screen by default. gfx_linemode=<type> (default=double) Determines how many times each display line is drawn. Valid values for <type> are: Type Description ---- ----------- none Each line is drawn once. double Each line is drawn twice. scanlines Each line is drawn once followed by an black line. gfx_correct_aspect=<boolean> (default=false) If set to true and the emulated Amiga screen has a larger vertical size than the display window, E-UAE will fit the screen to the display by leaving out certain lines. This is useful, for example, if you wish to fit a 640x512 Amiga screen into a 640x480 window. Don't use the option with gfx_linemode=scanlines. It'll look ugly. gfx_center_horizontal=<type> (default=none) If the Amiga screen emulated is wider than the E-UAE display, then this option will try to cause the screen to be rendered centred on the display. Type Description ---- ----------- false/none No centring will be performed. true/simple Simple centring will be performed. smart Smart centring will be performed. gfx_center_vertical=<type> (default=none) Similar to gfx_center_horizontal, but centres the screen vertically within the E-UAE display. show_leds=<bool> (default=false) If true, show drive activity and power LEDs at the bottom right corner of the E-UAE display. hide_cursor=<bool> (default=true) If this option is set to true and E-UAE is displaying in windowed mode, then the host window manager's cursor is hidden; otherwise it is shown. This option may not be implemented on all platforms yet.
gfx_amiga/picasso na yes. Dalej wyświetla w okienku
@wawrzon, post #1244
gfx_width_fullscreen=<n> (default=800) gfx_height_fullscreen=<n> (defaullt=600)
Na osobnym ekranie powinno być trochę szybciej
@Norbert, post #1246
@waldiamiga, post #1233
@] SKOLMAN_MWS ˇ agrEssOr [, post #1253
@Cedrat, post #1257
@pisklak, post #1258
Pierwsze słyszę o SSE. Co niektórym to się wydaje że pojemność FPGA to jest z gumy chyba. Panowie po prostu nic w naszym ami-światku nie dzieje się szybko. A jak ktoś uważa że rozwój CPU jest za wolny w stosunku do posiadanych środków.... no to ja nie będę tego nawet komentował. I bynajmniej nie wynika to z mojej ignorancji....