@jarecki130,
post #3
Konfig A4000 Csppc z 060 i Cybervision PPC.
Uuu, to nie pomogę, z tego co pamiętam wersja uHexen2 dla MorphOS działa.
Może pokombinuj z tymi opcjami:
- gl_multitexture 0 or 1 : Disable/enable multitexture support. 0 is
default. Faster performance if the hardware
supports it. Menu can be used to change the
setting (Video Modes -> Multitexturing.)
gl_texture_NPOT 0 or 1 : Disable/enable non-power-of-two textures. If
the hardware supports it, it'd make a better
job with textures, most noticibly with the 2D
elements. 0 is default. Menu can be used to
change the setting (Video -> NPOT textures.)
NOTE: Some old graphic cards, such as R300 to
R500 class ATI Radeons or NVIDIA GeForce FX,
may lie about fully supporting this feature:
enabling this on such hardware may result in
an unplayable slowdown.
gl_texturemode : GL_NEAREST (Point sample, least quality)
GL_LINEAR (Bilinear, no mipmaps)
GL_NEAREST_MIPMAP_NEAREST
GL_NEAREST_MIPMAP_LINEAR
GL_LINEAR_MIPMAP_NEAREST (Bilinear: default)
GL_LINEAR_MIPMAP_LINEAR (Trilinear: best)
Also adjustable from the menu. Bilinear is
recommended. If you don't have an ancient
graphics card, you should have no trouble
running with the trilinear filtering.