@michalmarek77, post #9
Zabawny jest fakt, ze gra dziala pod WinUAE na AmigaOS 4.1 FE...
... (cała gra jest renderowana softwareowo).
MINIMUM SYSTEM REQUIREMENTS:
AOS4:
AmigaOS 4.1 FE Upd1, >= 600 MHz, Gfx-card with Compositing support
MorphOS:
MorphOS >= 3.9, >= 600 MHz, Gfx-card with TinyGL support
AROS:
x86 (e.g. Icaros Desktop >= 2.2), Gfx-card with Mesa3D support
600 MHz, a wymagania wersji PC są jakieś z kosmosu... Szkoda że nie ma dema.
@michalmarek77, post #13
@BULI, post #19
Our NG-Amiga version, emulated in WinUAE on my i7, reaching 50 fps in a scene where the native PC version reaches below 60 on the same system :D
EDIT: with the lastes WinUAE 3.6.1 the sound problems are gone :)
Note however that performance drops significantly as soon as the display has to be stretched / zoomed. Then the Composite-blit function of AOS4 eats up too much time on this emulated setup. However, it's still well playable (~ 30 fps) if zoomed to 960x540
@Lokaty, post #21
@madman15, post #8
600 MHz, a wymagania wersji PC są jakieś z kosmosu... Szkoda że nie ma dema.