@mastaszek, post #390
@tukinem, post #392
@MDW, post #384
NOTE
Some sprites become unusable when additional DMA cycles are allocated to displaying the screen, e.g. when enabling an extra wide display or horizontal scrolling. (See Figure 6-9 DMA Time Slot Allocation.)
SOME SPRITES ARE UNUSABLE IF THE DISPLAY STARTS EARLY DUE TO AN EXTRA WORD(S) ASSOCIATED WITH A WIDE DISPLAY AND OR HORIZONTAL SCROLLING. IN THIS CASE THE BIT PLANE DMA STEALS THE CYCLES NORMALLY ALLOCATED TO SPRITES, AS ILLUSTRATED ABOVE.
@teh_KaiN, post #395
@mastaszek, post #399
@tukinem, post #396
@teh_KaiN, post #401
@tukinem, post #402
@teh_KaiN, post #403
@teh_KaiN, post #403
@tukinem, post #405
@AmiClassic, post #407
@tukinem, post #406
@tukinem, post #410
@teh_KaiN, post #411
@teh_KaiN, post #411
@tukinem, post #413
@tukinem, post #413
@Lucus, post #416
@Lucus, post #416