@selur, post #29
@snajper, post #26
@jarokuczi, post #34
@snajper, post #36
@ZbyniuR, post #43
@snajper, post #1
@snajper, post #45
nie wiem, czy ma to większy sens, gdyż po pierwsze jeszcze nie umiem w githuby, a po drugie gra ma powstawać ściśle według mojej indywidualnej wizji. A po trzecie nawet gdyby nie miała, to i tak wrzuciłem tam tylko spakowane archiwa do pobrania (i nie wiem na grzyba github dodaje swoje dziwne twory w postaci jakichś "Source code (zip/tar.gz)", ani jak je usunąć)
@teh_KaiN, post #46
@snajper, post #47
@snajper, post #48
@juen, post #50
@snajper, post #52
@don_rafito, post #53
@don_rafito, post #55
@snajper, post #59
Datadir: PROGDIR:data
Warning: Unable to open the file "PROGDIR:.superturr/config" for read!!!
Video info INIT:
hw_available: 1
wm_available: 1
blit_hw: 1
blit_hw_CC: 1
blit_hw_A: 1
blit_sw: 1
blit_sw_CC: 0
blit_sw_A: 0
blit_fill: 1
video_mem: 134152192
xxx0
xxx0
xxx0
xxx0
xxx0
xxx0
xxx0
xxx0
xxx0
xxx0
xxx0
SDL_rotozoom test
Set 640x480x32 mode
Video surface located in system memory.
Loading picture: PROGDIR:data/images/title/superturr/title-32.png
Loading picture: PROGDIR:data/images/background/superturr/title.png
8a. rotozoom: Just zooming (angle=0), no interpolation, centered
koniec RotatePicture()
koniec Draw()
loadgame: PROGDIR:.superturr/save/slot1.stsg
map fade in w petli zmienil sie i wynosifff = 0
xxx0
LOOP REPEAT 4 5 5 TIMER: 0 GETTICKS: 13349... TIMER WYNOSI: 13332.
LOOP REPEAT 4 9 14 TIMER: 83 GETTICKS: 13449... TIMER WYNOSI: 13433.
LOOP REPEAT 4 13 27 TIMER: 83 GETTICKS: 13551... TIMER WYNOSI: 13533.
LOOP REPEAT 4 17 44 TIMER: 80 GETTICKS: 13655... TIMER WYNOSI: 13633.
LOOP REPEAT 4 21 65 TIMER: 78 GETTICKS: 13755... TIMER WYNOSI: 13734.
LOOP REPEAT 4 25 90 TIMER: 78 GETTICKS: 13855... TIMER WYNOSI: 13834.
LOOP REPEAT 4 29 119 TIMER: 78 GETTICKS: 13954... TIMER WYNOSI: 13934.
LOOP REPEAT 4 33 152 TIMER: 80 GETTICKS: 14054... TIMER WYNOSI: 14035.
LOOP REPEAT 4 37 189 TIMER: 80 GETTICKS: 14156... TIMER WYNOSI: 14135.
LOOP REPEAT 4 41 230 TIMER: 78 GETTICKS: 14255... TIMER WYNOSI: 14235.
LOOP REPEAT 4 45 275 TIMER: 79 GETTICKS: 14356... TIMER WYNOSI: 14335.
...a teraz juz = 1
Enter the current level: world1/level14.stl
Warning no music_loops specified for level.
game over length is: 1savegame: PROGDIR:.superturr/save/slot1.stsg
exit status: lives: -1loadgame: PROGDIR:.superturr/save/slot1.stsg
map fade in w petli zmienil sie i wynosifff = 0
xxx0
LOOP REPEAT 4 5 5 TIMER: 0 GETTICKS: 58540... TIMER WYNOSI: 58522.
LOOP REPEAT 4 9 14 TIMER: 81 GETTICKS: 58641... TIMER WYNOSI: 58622.
LOOP REPEAT 4 13 27 TIMER: 80 GETTICKS: 58740... TIMER WYNOSI: 58722.
LOOP REPEAT 4 17 44 TIMER: 81 GETTICKS: 58843... TIMER WYNOSI: 58822.
LOOP REPEAT 4 21 65 TIMER: 78 GETTICKS: 58943... TIMER WYNOSI: 58922.
LOOP REPEAT 4 25 90 TIMER: 78 GETTICKS: 59042... TIMER WYNOSI: 59022.
LOOP REPEAT 4 29 119 TIMER: 79 GETTICKS: 59144... TIMER WYNOSI: 59122.
LOOP REPEAT 4 33 152 TIMER: 77 GETTICKS: 59243... TIMER WYNOSI: 59222.
LOOP REPEAT 4 37 189 TIMER: 78 GETTICKS: 59343... TIMER WYNOSI: 59322.
LOOP REPEAT 4 41 230 TIMER: 78 GETTICKS: 59443... TIMER WYNOSI: 59422.
LOOP REPEAT 4 45 275 TIMER: 72 GETTICKS: 59542... TIMER WYNOSI: 59522.
...a teraz juz = 1
Enter the current level: world1/level13.stl
Warning no music_loops specified for level.
Warning no music_loops specified for level.
Warning no music_loops specified for level.
Warning no music_loops specified for level.
Warning no music_loops specified for level.
wybrano abort level. map fade in = 1
wybrano abort level. map fade in po zmianie = 2
savegame: PROGDIR:.superturr/save/slot1.stsg
map fade in w petli zmienil sie i wynosifff = 2
xxx0
...a teraz juz = 1
exit status: lives: -1