@djpiotrs, post #90
tylko nie wiadomo kto nad czym pracuje
@asman, post #92
@Krashan, post #94
Odpalam pod Linuksem, więc mogę pisać takie narzędzia nieostrożnie.
@djpiotrs, post #98
Mogę zdradzić tyle że będzie to gra logiczna. Na Amidze nie ma takiej gry...
@djpiotrs, post #98
@djpiotrs, post #102
Hi everyone! I'm very excited to announce that this year's AmiGameJam has just begun! The theme for this year's contest is "The Sequel That Never Was", where you choose an Amiga game that you wish there was a sequel for and make it happen yourself!
@tukinem, post #101
@Hexmage960, post #105
@tukinem, post #106
Zaprojektowałem level tymczasowy do testów, który się zmienia w zależności od tego, co akurat dorabiam do gry. Gdy już będziemy mieć wszystko, to zaczniemy projektować właściwe poziomy,
@tukinem, post #106
Co do koceptu, to dobrze zacząć od pierwszego levelu prostego. Później kolejne z kolejnymi dodatkami i stopniowo wdrażać. Wtedy rośnie zarówno ilość poziomów, jak i urozmaicenie rozgrywki.
@tukinem, post #115
@asman, post #114
@teh_KaiN, post #1
FAQ
====
Q. Are prequels allowed?
A. Yes! The idea behind this year's theme is to create what more you want to see from a particular Amiga game, and if the story calls for a *prequel* then it's still allowed.
Q. Are there restrictions on the used of ripped assets this time around?
A. Ripped assets are fine in these friendly competitions as long as there's no profit involved, so copyright shouldn't be an issue. Many sequels reuse assets from previous games, so for a jam focused on sequels, using ripped assets shouldn't be judged severely.
Q. How strict is the "sequel to an Amiga game" rule?
A. It must be based on an Amiga game that has been released. Public domain and homebrew games are also acceptable in this case as long as it was released on the Amiga.
Q. If an Amiga game had a sequel released on PC, is it acceptable to create an Amiga version of the PC sequel?
A. Yes, although this is considered to be a "port" and the judges may award more points for originality in the game idea.
Q. What language or tool are allowed to be used in this contest?
A. Any you like! As long as the final game executable runs on an Amiga, then it's all good.
Q. Can I make a sequel of my game and enter it into this competition?
A. Yes, as long as there is an Amiga version of your game available.