@sopel, post #404
Grind czasem nie wyświetla obrazu co druga linię ? Tam jest pewnie mnóstwo sztuczek o których w 1993 roku nikt pojęcia nie miał. To samo można powiedzieć o Wolfensteinie 3D, że jakby się ID przyłożyło to by to śmigało nawet na PC XT ;)
@Azakiel, post #421
@wali7, post #432
@Hexmage960, post #418
@Jacques, post #440
@sopel, post #427
Niestety, ale na tym filmie tnie i pomija klatki.
@Jacques, post #384
CD32 i A1200 z EC020/28, dodatkowo 1-2 MB Fast na start i byłby może rozpęd na początek ery 3D przez wsparcie mainstreamowych developerów, a nie tylko stricte amigowych.
A 68030@28MHz could more than double CPU performance compared to a 68020@14MHz and would likely fit the CD32 power budget. Let's look at cost feasibility from 1992 Dataquest projected data for average sale prices (ASP).
68020/68EC020
1990 $80
1991 $55
1992 $37
1993 $24
1994 $15
1995 $11
1996 $9
68030/68EC030
1990 $125
1991 $95
1992 $55
1993 $39
1994 $31
1995 $28
1996 $25
68040/68EC040/68LC040
1990 $450
1991 $390
1992 $260
1993 $169
1994 $118
1995 $95
1996 $90
68060/68EC040/68LC040
1994 $350 (new PPC 603 was projected to sell for $100 in 1994; insane profit margin difference?)
1995 $245
1996 $184
A 68030 was likely only about $15 more than a 68020 in 1993. A 68EC020@14MHz is a low clocked 68020 and a 68030@28MHz would be a little above middle for clock ratings of 68030s likely adding to the difference. A surface mount 68EC030 is probably the best candidate but Motorola only has 25MHz and 40MHz rated CPUs where the full 68030 includes 33MHz rated CPUs. It looks bad to overclock a 68EC030 to 28.64MHz (NTSC) which is 3.64MHz or 15%. A special arrangement with Motorola could have been worked out or another oscillator and a little more logic added to clock the CPU separate from the chipset. Total cost for a CD32 68030 CPU with more than double the performance is perhaps $20-$30 more.